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Quick GuideIf this is the first time you are using DJEEO Education, the following steps are a guide to what the process of setting up a game involves. Before a game can be played it has to be prepared, created and readied. A game consists of 4 sections: The subject packs (tasks), the course you play in, the teams who will be playing and GPS equipment you will be using. Below you can see how a game is configured.
Configuring a game Start by logging into Gamemaster, http://gamemaster.djeeo.net using your username and password provided in the welcome letter or by your local DJEEO administrator (read more). Once logged in you will see the start page which displays the main menu (see Figure 3.22). All navigation within Gamemaster will begin from this start page and its main menu. PreparationAs can be seen in figure 3.22, there are 4 sections that need to be completed in order to create the game.
![]() Create a new gameWhen the 4 sections above have been completed you can create the game. By clicking Create new game a wizard will start which will guide you through the process. The wizard contains the 5 following steps:
ReadyAfter a game has been in configured it will show in the list below the main menu. It has to be readied before you can use it. Until it is readied you can correct configuration. Click Ready and the game will be transferred to Game and is ready to use. Don't forget to print the Gamemaster instructions, the Team instruction and the Assignment booklet before the game is readied! The day of the gameIn DJEEO - On the day you will find relevant information on how to prepare a game. You will find the document in the Playbox or here. Good adviceIf this is the first time you are using DJEEO Education, the following steps are a guide to what the process of setting up a game usually involves.
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